As can be expected, this Walkthrough is a spoiler for the game. Please only use this as a last resort if you get stuck, and try not to read ahead of where you are in the game.
I can tell you from experience that I enjoyed this game much more by playing through it without any help than if I had just looked up the answers.
Throughout this walkthrough, I'll be putting things in Quotes, (" ") this means to type in exactly what you read there. Some solutions are simple to come up with, but only accepted in one grammatical form.
If you get lost, please refer to the Maps on the previous page.
This is not the only way to play this game. I have taken the 'direct' approach to completing the game, and with that in mind, you won't be going to every room on the map. | |
One problem with this game is the Thief (I.E. Footpad) He is a non-constant variable in the game. He does what he wants and shows up randomly. The best approach is to leave any room that he shows up in IMMEDIATELY. Always remember that whatever he takes from you, you will be getting back later in the game. |
Let's begin shall we.
You begin this game on the west side of the historical White House of Quendor.
Go South, then East.
Open the window and enter the house.
Go west into the Living room
Take the Lamp, move the rug and open the trapdoor.
Go down.
Turn on the Lamp, Go South, then East to the Gallery
Take the Painting and go North to the Studio.
Go Up the Chimney.
Go Upstairs to the Attic.
Take the knife and the rope.
Go back down through the kitchen and into the Living Room.
Open the Case and put the painting inside.
Drop the knife and take the sword.
Open the trapdoor and descend once again.
Save your game, as we're going to one of the random battle sequences in the game.
Walk North into the Troll Room
The only way past the troll is to kill him.
"Kill Troll with Sword"
Continue to "Kill Troll with Sword" until he dies.
Drop your sword. (You won't need it anymore)
Walk East, East, then South-East to get to the Dome Room.
Tie the rope to the railing
Climb down the rope to the Torch Room
Go South, then East to the Egyptian Room
Take the Coffin (Sarcophagus)
Go West and then South to the Altar.
"Pray" at the altar, and you'll be above ground, in the forest.
Turn your lamp off.
Walk South then North (I know , I know, Call the writers and complain. It all makes sense on the maps, I swear!) to the Forest Clearing, and then East to reach the Canyon View.
Climb all the way down to the bottom.
Drop the coffin and open it.
Take the Scepter and wave it in the air to solidify the rainbow.
"Look" and you'll see a Pot of Gold on the ground.
Take the Pot of Gold and The Coffin.
Walk South-West and Climb all the way back up to the Canyon View.
Go Northwest to the Clearing, and then West to the Window where you'll reenter the house.
Open the bag and take the Garlic.
Go into the Living Room.
Put your treasures into the case.
Save the game, and get some food (Not the food in the game) we've got a lot of traveling to do.
Open the Trapdoor, turn the lamp on and go back down.
Go North, East, North, North-East, and then East to reach the Dam, then Go North into the Dam Lobby.
Take the Matches, then walk either North or East into the Maintenance Room. (it doesn't matter)
Take the Wrench and the Screwdriver.
Push the Yellow Button and return the the Dam.
Turn the bolt with the wrench, opening the Dam, then drop the Wrench.
Go South, then down into the Loud Room, and then West into the Round Room, then South-East and East to reach the Dome Room.
Climb back down the Rope.
Take the Torch and turn your Lamp off.
Go South, and take the Bell, then go south to the Altar.
Take the Book and the Candles.
Go Down to the Cave, and down again to the Entrance to Hades.
Ring the Bell. (It gets red hot and you drop it and the Candles automatically)
"Take Candles then light match then light candles with match" (Important that you type this exactly)
Read the Book.
Drop the Book, and go South into Hades.
Take the Crystal Skull.
Go North, Up to the Cave, and North to the Mirror Room.
Put out the Candles.
Rub the Mirror and you'll be transported to another Mirror Room.
Go North, West, North, then West into the Squeaky Room.
Go North into the Bat Room, and East to the Shaft Room.
Put your Torch into the basket, and turn on your Lamp.
Walk North to the Smelly Room, and Down to the Gas Room.
Go East into the Coal Mine
Go North-East, South-East, South-West, and then Down to reach the Ladder Top
Go Down, then South to the Dead End.
Take the Coal, and Return to the Ladder Top.
Go Up, North, East, South, then North to get back to the Gas Room.
Go Up then South again to get back to the Shaft Room.
Put the Coal into the basket with the Torch, then send the basket to the bottom.
Head back through the Coal Mine to reach the Ladder Bottom.
Go West to the Timber Room.
Drop everything except the Screwdriver. (Even the Lamp)
Squeeze through the crack to the West into the Drafty Room.
Take the Coal and Torch from the Basket.
Go South into the Machine Room.
Open the Lid, put the coal in the machine, close the lid, and turn the switch with the screwdriver.
Drop the Screwdriver.
Open the Lid and take the Diamond.
Go North and put the torch and Diamond back in the basket, the continue to the East back to the Timber Room.
Take the Skull, Lamp and Garlic.
Go East to the ladder Bottom, and return back through the Coal Mine to the Gas Room.
Take the Bracelet
Go Up then South to reach the Shaft Room.
Take the Torch and Diamond, then turn your Lamp off.
Go West into the Bat Room.
Take the Jade Figurine.
Go South, East, then South to reach the Slide Room.
Slide Down the Slide, back to the Cellar and return Up to the Living Room.
Put all your treasures into the Case. (even the Torch)
Turn your Lamp on and descend into the Cellar.
Go North, East, North, then North-East to reach the Reservoir South.
Head North and take the Trunk of Jewels, then Go North again to the Reservoir North.
Take the Air Pump, and then Go North, take the Crystal Trident, and return back to Reservoir South.
Go East to the Dam, and East again to the Dam Base.
Inflate the pile of plastic with the Air Pump.
Board the Boat. (Read the instruction label if you like)
Say, "Launch"
Keep "Wait"ing until you see the buoy in the water.
Take the Buoy.
Go East to the Sandy Beach.
Get out of the Boat and Take the Shovel.
Walk North-East to the Sandy Cave.
Dig until you see a Scarab in the sand.
Take the Scarab and drop the shovel.
Go South-West to the Sandy Beach.
Drop the Buoy and open it.
Take the Emerald from the Buoy.
Walk South to the Aragain Falls.
Cross the Rainbow
Turn the lamp off.
Go South-West back to the Canyon Bottom, and then make your way back to the Living Room.
Place your treasures in the case.
Walk East, East, North, then North again to reach the bottom of a Large tree.
Climb up the tree and take the Jewel-Encrusted Egg from the nest.
Climb Back down, and go South, East, then return to the Living Room.
Turn your Lamp on and descend to the Cellar.
Go North to the Troll Room, and West into the BIG Maze of this game.
Go South, East, and Up to reach the remains of another hapless Adventurer.
Take the Bag of Coins, and the Key.
Go South-West, East, South, and then South-East you will be in the Cyclops Room.
Type, "Ulysses" (or Odysseus)
At the sound of his former master's name, the Cyclops will run away and break through the door in the Living room. (I guess that WASN'T the front door after all.)
Go Up into the Treasure Room.
Give the Egg to the Thief. (Just trust me.)
Kick yourself for trusting me. (Just kidding!)
Return to the Living Room through the Cyclops-shaped Tunnel.
Place the Coins in the case and take the Knife.
Head back West into the Cyclops Room.
Save the game, you're about to take on the Thief.
Go Up to the Treasure Room.
Use the Knife to Kill the Thief.
Take the Egg, the Silver Chalice, and anything he may have stolen from you before.
Go Down, North-West, South, West, Up, Down, and North-East to reach the Grating Room.
Unlock and open the Grate. (Watch for falling leaves)
Go Up into the Forest Clearing.
Go South to the Big Tree.
Climb the Tree and wind up the canary that's inside the Egg.
Climb down the tree.
Take the Bauble the songbird drops.
Return to the Living Room.
Place all of your treasures into the case.
Descend into the Cellar once more.
Go North, and East until you reach the Loud Room.
Type in, "ECHO"
Take the Bar, and return to the Living Room.
Place the Platinum Bar into the Case.
Follow the instructions you receive and you'll receive a map.
Now, return to the starting point of the game, West of the house, near the Mailbox.
Enter the Stone Barrow and Prepare yourself for Zork II.